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Conference Papers Year : 2012

What should I do now? Supporting conversations in a serious game.

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Abstract

We present two dialogue systems developed to support chating with French speaking virtual characters in the context of a serious game: one hybrid statistical/symbolic and one purely statistical. The player is guided in the quest by different interactions including twelve distinct dialogs with different virtual characters.
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Dates and versions

hal-00757892 , version 1 (27-11-2012)

Identifiers

  • HAL Id : hal-00757892 , version 1

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Lina Maria Rojas Barahona, Claire Gardent. What should I do now? Supporting conversations in a serious game.. SeineDial 2012 - 16th Workshop on the Semantics and Pragmatics of Dialogue, Jonathan Ginzburg (chair), Anne Abeillé, Margot Colinet, Gregoire Winterstein, Sep 2012, Paris, France. ⟨hal-00757892⟩
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