Skip to Main content Skip to Navigation
Journal articles

A Serious Game for Second Language Acquisition in a Virtual Environment

Abstract : In this paper, we present I-FLEG, a 3D language game designed for interactively learning French as a second language. I-FLEG differs from previous computer-aided language learning (CALL) approaches in that it combines a situated, language learning environment with advanced artificial intelligence and natural language generation techniques which support user adaptivity and the automatic, context-aware generation of learning material. In addition, because it is integrated in a 3D virtual reality environment, I-FLEG naturally supports elearning and facilitates the collection of test data.
Document type :
Journal articles
Complete list of metadatas

Cited literature [26 references]  Display  Hide  Download
Contributor : Alexandre Denis <>
Submitted on : Tuesday, December 18, 2012 - 1:40:19 PM
Last modification on : Wednesday, October 21, 2020 - 5:12:04 PM
Long-term archiving on: : Tuesday, March 19, 2013 - 3:56:07 AM


Files produced by the author(s)


  • HAL Id : hal-00766460, version 1



Marilisa Amoia, Treveur Brétaudière, Alexandre Denis, Claire Gardent, Laura Perez-Beltrachini. A Serious Game for Second Language Acquisition in a Virtual Environment. Journal on Systemics, Cybernetics and Informatics (JSCI), International Institute of Informatics and Systemics, 2012, 10 (1), pp.24-34. ⟨hal-00766460⟩



Record views


Files downloads