3-Point++: a new Technique for 3D Manipulation of Virtual Objects

Thi Thuong Huyen Nguyen 1, 2 Thierry Duval 1, 2
1 VR4I - Virtual Reality for Improved Innovative Immersive Interaction
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, ENS Cachan - École normale supérieure - Cachan, Inria Rennes – Bretagne Atlantique
2 Hybrid - 3D interaction with virtual environments using body and mind
Inria Rennes – Bretagne Atlantique , IRISA-D6 - MEDIA ET INTERACTIONS
Abstract : Manipulation in immersive Virtual Environments (VEs) is often difficult and inaccurate because humans have difficulty in performing precise positioning tasks or in keeping the hand motionless in a particular position without any help of external devices or haptic feedback. To address this problem, we propose a set of four manipulation points attached to objects (called a 3-Point++ tool, including three handle points and their barycenter), by which users can control and adjust the position of objects precisely. By determining the relative position between the 3-Point++ tool and the objects, and by defining different states of each manipulation point (called locked/unlocked or inactive/active), these points can be freely configured to be adaptable and flexible to enable users to manipulate objects of varying sizes in many kinds of positioning scenarios.
Type de document :
Communication dans un congrès
Anatole Lécuyer and Frank Steinicke and Mark Billinghurst. 3DUI 2013, Mar 2013, Orlando, United States. IEEE, 2013
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Thi Thuong Huyen Nguyen, Thierry Duval. 3-Point++: a new Technique for 3D Manipulation of Virtual Objects. Anatole Lécuyer and Frank Steinicke and Mark Billinghurst. 3DUI 2013, Mar 2013, Orlando, United States. IEEE, 2013. 〈hal-00784884〉

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