Light Simulation with Participating Media

Romain Vavassori 1
1 MAVERICK - Models and Algorithms for Visualization and Rendering
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, INPG - Institut National Polytechnique de Grenoble
Abstract : In this project we address the problem of light scattering in participating materials. We create a complete simulation of this phenomenon in a more general case than previous work. We analyse the directional part of light, in order to install a clear basis for future work. We derive two models from this analysis: the spherical Gaussians approximation and the double exponential approximation. These models are placed in the scope of the planned development of an improved method for scattering. We also code a custom ray tracer to have a complete pipeline of rendering and to understand the underneath concepts. The validation of our simulation is done by comparing against the results of Eugene d'Eon in his article of Quantized-diffusion.
Document type :
Master thesis
Liste complète des métadonnées

Cited literature [10 references]  Display  Hide  Download

https://hal.inria.fr/hal-00836663
Contributor : Romain Vavassori <>
Submitted on : Friday, June 21, 2013 - 1:03:10 PM
Last modification on : Wednesday, April 11, 2018 - 1:58:59 AM
Document(s) archivé(s) le : Sunday, September 22, 2013 - 4:08:12 AM

File

rapport.pdf
Files produced by the author(s)

Identifiers

  • HAL Id : hal-00836663, version 1

Collections

Citation

Romain Vavassori. Light Simulation with Participating Media. Graphics [cs.GR]. 2013. ⟨hal-00836663⟩

Share

Metrics

Record views

460

Files downloads

575