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Master thesis

Light Simulation with Participating Media

Romain Vavassori 1
1 MAVERICK - Models and Algorithms for Visualization and Rendering
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, Grenoble INP - Institut polytechnique de Grenoble - Grenoble Institute of Technology
Abstract : In this project we address the problem of light scattering in participating materials. We create a complete simulation of this phenomenon in a more general case than previous work. We analyse the directional part of light, in order to install a clear basis for future work. We derive two models from this analysis: the spherical Gaussians approximation and the double exponential approximation. These models are placed in the scope of the planned development of an improved method for scattering. We also code a custom ray tracer to have a complete pipeline of rendering and to understand the underneath concepts. The validation of our simulation is done by comparing against the results of Eugene d'Eon in his article of Quantized-diffusion.
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Master thesis
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Submitted on : Friday, June 21, 2013 - 1:03:10 PM
Last modification on : Tuesday, October 19, 2021 - 11:13:11 PM
Long-term archiving on: : Sunday, September 22, 2013 - 4:08:12 AM


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  • HAL Id : hal-00836663, version 1



Romain Vavassori. Light Simulation with Participating Media. Graphics [cs.GR]. 2013. ⟨hal-00836663⟩



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