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Computer Generation of Filmic Discourse from a Cognitive/Affective Perspective

John Bateman 1 Marc Christie 2 Roberto Ranon 3 Rémi Ronfard 4 Tim Smith 5 
2 MIMETIC - Analysis-Synthesis Approach for Virtual Human Simulation
UR2 - Université de Rennes 2, Inria Rennes – Bretagne Atlantique , IRISA-D6 - MEDIA ET INTERACTIONS
4 IMAGINE - Intuitive Modeling and Animation for Interactive Graphics & Narrative Environments
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, Grenoble INP - Institut polytechnique de Grenoble - Grenoble Institute of Technology
Abstract : In this position paper, we argue that advances in intelligent cinematography require better models of the multimodal structure of filmic discourse, and of the inferences made by an audience while films are being watched. Such questions have been addressed by film scholars and cognitive scientists in the past, but their models have not so far had sufficient impact on the intelligent cinematography community. In the future, this community should become more interested in understanding how cinematography and editing affect the movie in the audience’s mind. At the same time, such frameworks can help researchers in computer graphics use computer simulations to build experiments in film cognition and test hypotheses in film theory.
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Contributor : Rémi Ronfard Connect in order to contact the contributor
Submitted on : Friday, June 5, 2015 - 7:51:38 PM
Last modification on : Monday, July 25, 2022 - 3:28:10 AM


  • HAL Id : hal-01160592, version 1


John Bateman, Marc Christie, Roberto Ranon, Rémi Ronfard, Tim Smith. Computer Generation of Filmic Discourse from a Cognitive/Affective Perspective. Eurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland. ⟨hal-01160592⟩



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