Touching and interacting with inaccessible cultural heritage

Abstract : Sense of touch provides a particular access to our environment, enabling a tangible relation with it. In the particular case of cultural heritage, touching the past, apart from being a universal dream, can provide essential information to analyze, understand, or restore artifacts. However, archaeological objects cannot always offer a tangible access, either because they have been destroyed or too damaged, or because they are part of a larger assembly. In other cases, it is the context of use that has become inaccessible, as it is related to an extinct activity. We propose a workflow based on a combination of computed tomography, 3D images, and 3D printing to provide concrete access to cultural heritage, and we illustrate this workflow in different contexts of inaccessibility. These technologies are already used in cultural heritage, but seldom combined, and mostly for exceptional artifacts. We propose to combine these technologies in case studies corresponding to relevant archaeological situations.
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Contributor : Valérie Gouranton <>
Submitted on : Tuesday, October 20, 2015 - 6:09:59 PM
Last modification on : Thursday, February 7, 2019 - 4:23:49 PM
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  • HAL Id : hal-01218223, version 1


Théophane Nicolas, Ronan Gaugne, Cédric Tavernier, Quentin Petit, Valérie Gouranton, et al.. Touching and interacting with inaccessible cultural heritage. Presence: Teleoperators and Virtual Environments, Massachusetts Institute of Technology Press (MIT Press), 2015, 24 (3). ⟨hal-01218223⟩



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