Correlation between Facial Expressions and the Game Experience Questionnaire - Archive ouverte HAL Access content directly
Conference Papers Year : 2014

Correlation between Facial Expressions and the Game Experience Questionnaire

(1) , (2) , (1)
1
2

Abstract

Quantitative methods in the domain of player experience evaluation provide continuous and real-time analyses of player experiences. However, current quantitative methods are mostly either too confined within in-game statistics, or require non-typical laboratory play setups to monitor real-life behavior. This paper presents preliminary results on the feasibility of using facial expressions analysis as a natural quantitative method for evaluating player experiences. Correlations were performed between the facial expressions intensities and self-reported Game Experience Questionnaire (GEQ) dimensions of players in two video games.
Fichier principal
Vignette du fichier
978-3-662-45212-7_31_Chapter.pdf (136.47 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01408557 , version 1 (05-12-2016)

Licence

Attribution - CC BY 4.0

Identifiers

Cite

Chek Tien Tan, Sander Bakkes, Yusuf Pisan. Correlation between Facial Expressions and the Game Experience Questionnaire. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.229-231, ⟨10.1007/978-3-662-45212-7_31⟩. ⟨hal-01408557⟩
86 View
138 Download

Altmetric

Share

Gmail Facebook Twitter LinkedIn More