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A system for creating virtual reality content from make-believe games

Abstract : Pretend play is a storytelling technique, naturally used from very young ages, which relies on object substitution to represent the characters of the imagined story. We propose a system which assists the storyteller by generating a virtualized story from a recorded dialogue performed with 3D printed figurines. We capture the gestures and facial expressions of the storyteller using Kinect cameras and IMU sensors and transfer them to their virtual counterparts in the story-world. As a proof-of-concept, we demonstrate our system with an improvised story involving a prince and a witch, which was successfully recorded and transferred into 3D animation.
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Contributor : Dominique Vaufreydaz Connect in order to contact the contributor
Submitted on : Tuesday, August 29, 2017 - 9:00:36 AM
Last modification on : Wednesday, November 3, 2021 - 5:38:56 AM


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Adela Barbulescu, Maxime Garcia, Antoine Begault, Laurence Boissieux, Marie-Paule Cani, et al.. A system for creating virtual reality content from make-believe games. IEEE Virtual Reality 2017, Mar 2017, Los Angeles, United States. pp.207-208, ⟨10.1109/VR.2017.7892249⟩. ⟨hal-01578326⟩



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