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Around-Device Interactions: A Usability Study of Frame Markers in Acquisition Tasks

Abstract : Digital tabletops present numerous benefits in face-to-face collaboration environments. However, their integration in real settings is complicated by cost and fixed location. In this respect, building table-like environments using several handheld devices such as tablets or smartphones provides a promising alternative but is limited to touch interaction only. We propose instead another kind of “around-device” interaction (ADI) technique using the built-in front camera of these devices and fiducial frame markers, which presents advantages including better awareness and less interference. This paper contributes a first step in exploring the potential of this interaction technique by conducting a usability test comparing several ergonomic factors that may have an effect on the very first operation of the interaction: the acquisition of the marker.
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Submitted on : Monday, October 2, 2017 - 3:42:37 PM
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Fernando Garcia-Sanjuan, Alejandro Catala, Geraldine Fitzpatrick, Javier Jaen. Around-Device Interactions: A Usability Study of Frame Markers in Acquisition Tasks. 15th Human-Computer Interaction (INTERACT), Sep 2015, Bamberg, Germany. pp.195-202, ⟨10.1007/978-3-319-22668-2_16⟩. ⟨hal-01599892⟩



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