Abstract : Video games rarely simulate shooting sports accurately. In this paper, we introduce three mobile applications that try to convey the essence of target shooting and biathlon to the players. We look at the applications from the perspectives of game design, implementation, and marketing. Our analysis provides a basis for developing games that take a real-world sport and help the player to appreciate the nuances of the sport, and maybe even to try it out in reality.
https://hal.inria.fr/hal-01758418 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Wednesday, April 4, 2018 - 2:57:53 PM Last modification on : Wednesday, April 4, 2018 - 3:03:50 PM
Agnieszka Besz, Maciej Górnicki, Toni Heinonen, Tapani Kiikeri, Ilkka Ratamo, et al.. Three Apps for Shooting Sports: The Design, Development, and Deployment. 14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.329-342, ⟨10.1007/978-3-319-24589-8_25⟩. ⟨hal-01758418⟩