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A Game of Microservices: Automated Intrusion Response

Abstract : The microservice architecture is a subtype of distributed systems that has been attracting a lot of interest both in the industry and academia. Emerging research recognizes the need for a better understanding of microservice security, and, in particular, mechanisms that enable defense-in-depth and adaptive security. With the continuously growing number of possible attacks and defenses, the choice in the optimal defense strategy becomes non-trivial as well as time critical. We propose a cost-sensitive adaptable intrusion response system for microservices, which uses a game theoretic approach to automatically respond to network attacks in real time. Furthermore, we discuss both the applicable attacks and defense responses specific to microservices.
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Submitted on : Wednesday, June 27, 2018 - 2:20:10 PM
Last modification on : Friday, November 20, 2020 - 4:22:03 PM
Long-term archiving on: : Thursday, September 27, 2018 - 1:50:32 AM

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Tetiana Yarygina, Christian Otterstad. A Game of Microservices: Automated Intrusion Response. 18th IFIP International Conference on Distributed Applications and Interoperable Systems (DAIS), Jun 2018, Madrid, Spain. pp.169-177, ⟨10.1007/978-3-319-93767-0_12⟩. ⟨hal-01824638⟩

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