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"Haptic material": A Holistic Approach for Haptic Texture Mapping

Abstract : In this paper, we propose a new format for haptic texture mapping which is not dependent on the haptic rendering setup hardware. Our "haptic material" format encodes ten elementary haptic features in dedicated maps, similarly to "materials" used in computer graphics. These ten different features enable the expression of compliance, surface geometry and friction attributes through vibratory, cutaneous and kinesthetic cues, as well as thermal rendering. The diversity of haptic data allows various hardware to share this single format, each of them selecting which features to render depending on its capabilities.
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Contributor : Ferran Argelaguet Sanz Connect in order to contact the contributor
Submitted on : Tuesday, July 17, 2018 - 4:58:13 PM
Last modification on : Saturday, August 6, 2022 - 3:33:02 AM
Long-term archiving on: : Thursday, October 18, 2018 - 3:57:01 PM


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Antoine Costes, Fabien Danieau, Ferran Argelaguet Sanz, Anatole Lécuyer, Philippe Guillotel. "Haptic material": A Holistic Approach for Haptic Texture Mapping. EuroHaptics 2018 - Haptics: Science, Technology, and Applications, Jun 2018, Pisa, Italy. pp.37-45, ⟨10.1007/978-3-319-93399-3_4⟩. ⟨hal-01841974⟩



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