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Remote and Collaborative 3D Interactions

Benjamin Petit 1 Jean-Denis Lesage 1 Edmond Boyer 2 Jean-Sébastien Franco 3, 4 Bruno Raffin 1 
1 MOAIS - PrograMming and scheduling design fOr Applications in Interactive Simulation
Inria Grenoble - Rhône-Alpes, LIG - Laboratoire d'Informatique de Grenoble
2 PERCEPTION - Interpretation and Modelling of Images and Videos
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, Grenoble INP - Institut polytechnique de Grenoble - Grenoble Institute of Technology
4 IPARLA - Visualization and manipulation of complex data on wireless mobile devices
Université Sciences et Technologies - Bordeaux 1, Inria Bordeaux - Sud-Ouest, École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB), CNRS - Centre National de la Recherche Scientifique : UMR5800
Abstract : Real-time multi-camera 3D modeling provides full-body geometric and photometric data on the objects present in the acquisition space. It can be used as an input device for rendering textured 3D models, and for computing interactions with virtual objects through a physical simulation engine. In this paper we present a work in progress to build a collaborative environment where two distant users, each one 3D modeled in real-time, interact in a shared virtual world.
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Contributor : Jean-Sébastien Franco Connect in order to contact the contributor
Submitted on : Tuesday, July 21, 2009 - 10:52:38 AM
Last modification on : Tuesday, August 2, 2022 - 4:24:22 AM
Long-term archiving on: : Tuesday, June 15, 2010 - 8:42:05 PM


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Benjamin Petit, Jean-Denis Lesage, Edmond Boyer, Jean-Sébastien Franco, Bruno Raffin. Remote and Collaborative 3D Interactions. 3DTV 2009 - The True Vision - Capture, Transmission and Display of 3D Video, May 2009, Potsdam, Germany. pp.1-4, ⟨10.1109/3DTV.2009.5069651⟩. ⟨inria-00405810⟩



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