Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments

Sebastien Hillaire 1 Anatole Lécuyer 1 Rémi Cozot 1 Géry Casiez 2, 3
1 BUNRAKU - Perception, decision and action of real and virtual humans in virtual environments and impact on real environments
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, ENS Cachan - École normale supérieure - Cachan, Inria Rennes – Bretagne Atlantique
3 ALCOVE - Collaborative interactive virtual environment
LIFL - Laboratoire d'Informatique Fondamentale de Lille, Inria Lille - Nord Europe, IRCICA
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Journal articles
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https://hal.inria.fr/inria-00471153
Contributor : Sebastien Hillaire <>
Submitted on : Wednesday, April 7, 2010 - 2:41:54 PM
Last modification on : Thursday, February 21, 2019 - 10:52:48 AM

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  • HAL Id : inria-00471153, version 1

Citation

Sebastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez. Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments. Computer Graphics and Applications, IEEE, 2008. ⟨inria-00471153⟩

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