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General calculations using graphics hardware, with application to interactive caustics

Chris Trendall 1 James Stewart 2
2 iMAGIS - Models, Algorithms and Geometry for Computer Generated Image Graphics
GRAVIR - IMAG - Laboratoire d'informatique GRAphique, VIsion et Robotique de Grenoble, Inria Grenoble - Rhône-Alpes
Abstract : Graphics hardware has been developed with image production in mind, but current hardware can be exploited for much more general computation. This paper shows that graphics hardware can perform general calculations, which accelerate the rendering process much earlier than at the latter image generation stages. An example is given of the real time calculation of refractive caustics
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Submitted on : Tuesday, August 17, 2010 - 3:09:50 PM
Last modification on : Monday, December 28, 2020 - 3:44:02 PM
Long-term archiving on: : Thursday, November 18, 2010 - 3:01:22 AM

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Chris Trendall, James Stewart. General calculations using graphics hardware, with application to interactive caustics. Rendering Techniques '00, Eurographics, 2000, Brno, Czech Republic. ⟨inria-00510058⟩

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