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Painting Folds using Expansion Textures

Jean Combaz 1 Fabrice Neyret 1, * 
* Corresponding author
1 iMAGIS - Models, Algorithms and Geometry for Computer Generated Image Graphics
GRAVIR - IMAG - Laboratoire d'informatique GRAphique, VIsion et Robotique de Grenoble, Inria Grenoble - Rhône-Alpes
Abstract : We present a method relying on expansion textures to add details such as folds on a surface. The user paints the expansion attributes on the surface (amount and direction of expansion, wavelength and regularity of folds), using either interactive or procedural tools. The modeling system generates the folds by calculating the new surface equilibrium. Results show that this tool allows CG artists to easily control the aspect of folds and drapes by adding surface locally, which is close to the way sculptors think. Our original contribution does not lie in the equilibrium solver, but in the very principle of texturing expansions to specify shapes details.
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Submitted on : Thursday, November 18, 2010 - 3:48:05 PM
Last modification on : Friday, February 4, 2022 - 3:34:39 AM
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Jean Combaz, Fabrice Neyret. Painting Folds using Expansion Textures. The Tenth Pacific Conference on Computer Graphics and Applications (Pacific graphics 2002), Oct 2002, Beijing, China. pp.176-183, ⟨10.1109/PCCGA.2002.1167853⟩. ⟨inria-00537492⟩



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