A Real-Time Visual Attention Model for Predicting Gaze Point During First-Person Exploration of Virtual Environments

Sebastien Hillaire 1 Anatole Lécuyer 1 Gaspard Breton 2 Tony Regia-Corte 1 Rémi Cozot 1 Jérôme Royan 2, 3
1 BUNRAKU - Perception, decision and action of real and virtual humans in virtual environments and impact on real environments
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, ENS Cachan - École normale supérieure - Cachan, Inria Rennes – Bretagne Atlantique
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Conference papers
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https://hal.inria.fr/inria-00540987
Contributor : Sebastien Hillaire <>
Submitted on : Monday, November 29, 2010 - 3:45:55 PM
Last modification on : Friday, November 16, 2018 - 1:28:32 AM

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  • HAL Id : inria-00540987, version 1

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Sebastien Hillaire, Anatole Lécuyer, Gaspard Breton, Tony Regia-Corte, Rémi Cozot, et al.. A Real-Time Visual Attention Model for Predicting Gaze Point During First-Person Exploration of Virtual Environments. Virtual Reality Software and Technology, ACM, Nov 2010, Hong-Kong, China. ⟨inria-00540987⟩

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