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Conference Papers Year : 2000

Pseudo-haptic feedback: can isometric input devices simulate force feedback?

Abstract

This paper considers whether a passive isometric input device, such as a Spaceball/sup TM/, used together with visual feedback, could provide the operator with a pseudo-haptic feedback. For this aim, two psychophysical experiments have been conducted. The first experiment consisted of a compliance discrimination, between two virtual springs hand-operated by means of the Spaceball/sup TM/. In this experiment, the stiffness (or compliance) JND turned out to be 6%. The second experiment assessed stiffness discrimination between a virtual spring and the equivalent spring in reality. In this case, the stiffness (or compliance) JND was found to be 13.4%. These results are consistent with previous outcomes on manual discrimination of compliance. Consequently, this consistency reveals that the passive apparatus that was used can, to some extent, simulate haptic information. In addition, a final test indicated that the proprioceptive sense of the subjects was blurred by visual feedback. This gave them the illusion of using a nonisometric device.

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Dates and versions

hal-00844954 , version 1 (02-10-2019)

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Anatole Lécuyer, Sabine Coquillart, Abderrahmane Kheddar, Paul Richard, Philippe Coiffet. Pseudo-haptic feedback: can isometric input devices simulate force feedback?. VR: Virtual Reality, Mar 2000, New Brunswick, NJ, United States. pp.83-90, ⟨10.1109/VR.2000.840369⟩. ⟨hal-00844954⟩
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