inria-00510180, version 1
Implicit Modelling Using Subdivision-curves
Samuel Hornus
1Alexis Angelidis 1Marie-Paule Cani
1
The Visual Computer 19, 2-3 (2003) 94-104
Résumé : To remain an attractive model, skeleton-based implicit surfaces have to allow the design and display of shapes at interactive rates. This paper focuses on surfaces whose skeletons are graphs of interconnected curves. We present subdivision-curve primitives that rely on convolution for generating bulge-free and crease-free implicit surfaces. These surfaces are efficiently yet correctly displayed using local meshes around each curve that locally overlap in blending regions. Subdivision-curve primitives offer a practical solution to the unwanted-blending problem that ensures $C^1$ continuity everywhere. Moreover, they can be used to generate representations at different levels of detail, enabling the interactive display of at least a coarse version of the objects, whatever the performance of the workstation. We also present a practical solution to the unwanted blending problem, used to avoid blending between parts of the surface that do not correspond to neighbouring skeletal elements.
- 1 : iMAGIS (IMAG-INRIA Rhône-Alpes / GRAVIR)
- INRIA – Université Joseph Fourier - Grenoble I – Institut National Polytechnique de Grenoble (INPG)
- Domaine : Informatique/Synthèse d'image et réalité virtuelle
- Mots-clés : convolution surfaces – level of detail
- inria-00510180, version 1
- http://hal.inria.fr/inria-00510180
- oai:hal.inria.fr:inria-00510180
- Contributeur : Team Evasion
- Déposé pour le compte de :
- Soumis le : Jeudi 14 Octobre 2010, 09:27:54
- Dernière modification le : Jeudi 14 Octobre 2010, 15:00:53








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