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Conference Papers Year : 2010

Generic Face Animation

Mauricio Cerda
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Renato Valenzuela
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Abstract

In computer vision, the animation of objects has attracted a lot attention, specially the animations of 3D face models. The animation of face models requires in general to manually adapt each generic movement (open/close mouth) to each specific head geometry. In this work we propose a technique for the animation of any face model avoiding most of the manual intervention. In order to achieve this we assume that: (1) faces, despite obvious differences are quite similar and a single generic model can be used to simplify deformations and (2) using this face model, a simple interpolation technique can be used, with minimal manual intervention. Several examples are presented to verify the realism of the obtained animations.
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Dates and versions

inria-00536958 , version 1 (17-11-2010)

Identifiers

  • HAL Id : inria-00536958 , version 1

Cite

Mauricio Cerda, Renato Valenzuela, Nancy Hitschfeld-Kahler, Lucas Terissi, Juan C. Gomez. Generic Face Animation. XXIX International Conference of the Chilean Computer Society, SCCC, Nov 2010, Antofagasta, Chile. pp.252-257. ⟨inria-00536958⟩
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