ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters

Abstract : In this paper, we present simple and novel method to procedurally generate the game maps for multiplayer shooter games faster (in order of seconds) without compromising the expected features of a good multiplayer shooter environment.
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Yusuf Pisan; Nikitas M. Sgouros; Tim Marsh. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. Springer, Lecture Notes in Computer Science, LNCS-8770, pp.149-158, 2014, Entertainment Computing – ICEC 2014. 〈10.1007/978-3-662-45212-7_19〉
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Anand Bhojan, Hong Wong. ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters. Yusuf Pisan; Nikitas M. Sgouros; Tim Marsh. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. Springer, Lecture Notes in Computer Science, LNCS-8770, pp.149-158, 2014, Entertainment Computing – ICEC 2014. 〈10.1007/978-3-662-45212-7_19〉. 〈hal-01408516〉

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