MMG3D: User Guide

Cecile Dobrzynski 1, 2
1 BACCHUS - Parallel tools for Numerical Algorithms and Resolution of essentially Hyperbolic problems
Inria Bordeaux - Sud-Ouest, UB - Université de Bordeaux, CNRS - Centre National de la Recherche Scientifique : UMR5800
Abstract : MMG3D is a tetrahedral fully automatic remesher. Starting from a tetrahedral mesh, it produces quasi-uniform meshes with respect to a metric tensor field. This tensor prescribes a length and a direction for the edges, so that the resulting meshes will be anisotropic. The software is based on local mesh modifications and an anisotropic version of Delaunay kernel is implemented to insert vertices in the mesh. Moreover, {\mmg} allows one to deal with rigid body motion and moving meshes. When a displacement is prescribed on a part of the boundary, a final mesh is generated such that the surface points will be moved according this displacement. More details can be found on
Type de document :
[Technical Report] RT-0422, INRIA. 2012
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Contributeur : Cécile Dobrzynski <>
Soumis le : jeudi 22 mars 2012 - 15:10:23
Dernière modification le : jeudi 11 janvier 2018 - 06:22:35
Document(s) archivé(s) le : samedi 23 juin 2012 - 02:36:23


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  • HAL Id : hal-00681813, version 1


Cecile Dobrzynski. MMG3D: User Guide. [Technical Report] RT-0422, INRIA. 2012. 〈hal-00681813〉



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