Physics-based Augmented Reality for 3D Deformable Object

Nazim Haouchine 1 Jérémie Dequidt 1 Erwan Kerrien 2 Marie-Odile Berger 2 Stéphane Cotin 1
1 SHACRA - Simulation in Healthcare using Computer Research Advances
LIFL - Laboratoire d'Informatique Fondamentale de Lille, Inria Lille - Nord Europe, Inria Nancy - Grand Est
2 MAGRIT - Visual Augmentation of Complex Environments
Inria Nancy - Grand Est, LORIA - ALGO - Department of Algorithms, Computation, Image and Geometry
Abstract : This paper introduces an original method to perform augmented or mixed reality on deformable objects. Compared to state-of-the-art techniques, our method is able to track deformations of volumetric objects and not only surfacic objects. A flexible framework that relies on the combination of a 3D motion estimation and a physics-based deformable model used as a regularization and interpolation step allows to perform a non-rigid and robust registration. Results are exposed, based on computer-generated datasets and video sequences of real environments in order to assess the relevance of our approach.
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Nazim Haouchine, Jérémie Dequidt, Erwan Kerrien, Marie-Odile Berger, Stéphane Cotin. Physics-based Augmented Reality for 3D Deformable Object. Eurographics Workshop on Virtual Reality Interaction and Physical Simulation, Dec 2012, Darmstadt, Germany. ⟨hal-00768362⟩

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