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Density-controlled crowds

Kevin Jordao 1 Julien Pettré 1 Marie-Paule Cani 2 
1 MIMETIC - Analysis-Synthesis Approach for Virtual Human Simulation
UR2 - Université de Rennes 2, Inria Rennes – Bretagne Atlantique , IRISA-D6 - MEDIA ET INTERACTIONS
2 IMAGINE - Intuitive Modeling and Animation for Interactive Graphics & Narrative Environments
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, Grenoble INP - Institut polytechnique de Grenoble - Grenoble Institute of Technology
Abstract : We present a novel algorithm for populating and animating an environment of a given density. Our algorithm considers two kind of densities: static density (when people doesn't move) and dynamic density (when people move). The resulting flows of characters are computed according to a density map provided by a user. We discuss the advantages and drawbacks of the proposed solution, as well as future work.
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Submitted on : Friday, October 9, 2015 - 1:45:29 PM
Last modification on : Monday, July 25, 2022 - 3:28:34 AM
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  • HAL Id : hal-01015118, version 1


Kevin Jordao, Julien Pettré, Marie-Paule Cani. Density-controlled crowds. Symposition on Computer Animation, Jul 2014, Copenhagen, Denmark. 2014. ⟨hal-01015118⟩



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