Distributed Universal Constructions: a Guided Tour
Résumé
The notion of a universal construction is central in computing science: the wheel has not to be reinvented for each new problem. In the context of n-process asynchronous distributed systems, a universal construction is an
algorithm that is able to build any object defined by a sequential specification despite the occurrence of up to (n − 1) process crash failures. The aim of this paper is to present a guided tour of such universal constructions. Its
spirit is not to be a catalog of the numerous constructions proposed so far, but a (as simple as possible) presentation of the basic concepts and mechanisms that constitute the basis these constructions rest on.