Illumination Estimation using Cast Shadows for Realistic Augmented Reality Applications
Résumé
Augmented Reality (AR) scenarios aim to provide realistic blending between real world and virtual objects. A key factor for realistic AR is thus a correct illumination simulation. This consists in estimating the characteristics of real light sources and use them to model virtual lighting. In this paper, we briefly introduce a novel method for recovering both 3D position and intensity of multiple light sources using detected cast shadows. Our algorithm has been successfully tested on a set of real scenes where virtual objects have visually coherent shadows.
Domaines
Robotique [cs.RO]
Origine : Fichiers produits par l'(les) auteur(s)
Loading...