Modeling a Case of Herding Behavior in a Multi-Player Game

Abstract : The system mentioned in the title belongs to the family of the so-called massively multi-player online social games (MMOSG). It features a scoring system for the elements of the game that is prone to herding effects. We analyze in detail its stationary regime in the thermodynamic limit, when the number of players tends to infinity. In particular, for some classes of input sequences and selection policies, we provide necessary and sufficient conditions for the existence of a complete meanfield-like measure, showing off an interesting condensation phenomenon.
Document type :
Journal articles
Complete list of metadatas

Cited literature [8 references]  Display  Hide  Download

https://hal.inria.fr/hal-00768324
Contributor : Jean-Marc Lasgouttes <>
Submitted on : Monday, July 8, 2013 - 5:12:50 PM
Last modification on : Friday, May 25, 2018 - 12:02:07 PM
Long-term archiving on : Wednesday, October 9, 2013 - 4:24:03 AM

Files

RR-8190-v2.pdf
Files produced by the author(s)

Identifiers

Collections

Citation

Guy Fayolle, Jean-Marc Lasgouttes. Modeling a Case of Herding Behavior in a Multi-Player Game. Queueing Systems, Springer Verlag, 2014, 76 (3), pp.243-265. ⟨10.1007/s11134-013-9365-7⟩. ⟨hal-00768324v2⟩

Share

Metrics

Record views

400

Files downloads

208