Efficient, Physically Plausible Finite Elements
Abstract
This paper discusses FEM-based simulations of soft bodies in terms of speed and robustness. To be physically plausible, three fundamental laws must be respected: rotational invariance, Newton's law and Euler's law. We show that precomputed strain-displacement matrices generate nonphysical torques which can lead to visual artifacts. We then derive the fastest FEM-based method meeting our criteria of plausibility and robustness and discuss their limitations.

Format : Figure, Image
Origin : Files produced by the author(s)
Format : Figure, Image
Format : Figure, Image
Format : Figure, Image
Origin : Files produced by the author(s)
Format : Figure, Image
Format : Figure, Image
Loading...