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Reorientation Method to Suppress Simulator Sickness in Home Video Game Using HMD

Abstract : While home-use HMD including Oculus Rift has been widely spread in the market today, simulator sickness mainly caused by difference between visual information and body sensation has taken up as a problem. Even though it has been proved that simulator sickness is reduced by reflecting actual physical movement to a VR space, many of approaches ever proposed had various restrictions and mechanisms easy to cause simulator sickness. In the current study, such an approach for moving within a VR space is proposed for home-use HMD that is less likely to cause simulator sickness.
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https://hal.inria.fr/hal-01771262
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Submitted on : Thursday, April 19, 2018 - 2:35:15 PM
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Yuki Ueda, Junichi Hoshino. Reorientation Method to Suppress Simulator Sickness in Home Video Game Using HMD. 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.370-374, ⟨10.1007/978-3-319-66715-7_42⟩. ⟨hal-01771262⟩

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