Skip to Main content Skip to Navigation
Conference papers

Watching Support System by Annotation Displaying According to Fighting Game Situations

Abstract : This study proposes a watching support system for a beginner watcher of fighting games. The fighting games is a type of e-Sports genre similar to Karate and boxing. Two game characters (e.g., a grappler) fight each other in the game. As with actual fighting sports, positioning on the game field of the game character in this game is important in winning the match. A concept of displaying annotation according to situations based on the characters’ positioning for a beginner watcher of the fighting games is proposed from a previous study. The present paper defines three typical situations and proposes keyword and graphic annotations to encourage understanding of the match and emphasize amusement for the beginner watcher of fighting games. This study also develops a prototype system, and their annotations are superimposed on the match video. As a result, the proposed system can support beginner watchers through subjective experiments.
Complete list of metadatas

Cited literature [3 references]  Display  Hide  Download

https://hal.inria.fr/hal-01771282
Contributor : Hal Ifip <>
Submitted on : Thursday, April 19, 2018 - 2:36:23 PM
Last modification on : Thursday, April 19, 2018 - 2:39:21 PM
Document(s) archivé(s) le : Tuesday, September 18, 2018 - 2:36:35 PM

File

978-3-319-66715-7_57_Chapter.p...
Files produced by the author(s)

Licence


Distributed under a Creative Commons Attribution 4.0 International License

Identifiers

Citation

Tomoki Kajinami, Kazuya Hasegawa. Watching Support System by Annotation Displaying According to Fighting Game Situations. 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.435-438, ⟨10.1007/978-3-319-66715-7_57⟩. ⟨hal-01771282⟩

Share

Metrics

Record views

330

Files downloads

50